Racing, Video Game, Localization
I localized the entire content for an exciting and popular video game from the beginning of the project to its DLCs, including lots of in-game dialogues, onscreen texts, UI and system messages, website content, blog, user manuals, help articles, car descriptions, etc.

The main challenges were lip sync, racing terminology, a lack of context for onscreen text, hidden references throughout the content, and linguistic concatenations.

The project lasted more than a year and I met every single deadline for all daily tasks, which is hugely important in projects of that scale.

A Racing Video Game

April 2015 — January 2016
AAA
180,223

words translated within tight deadlines
PC, Xbox, PS

platforms
Other Projects
Check out some of the other projects I've been involved with
If you have questions, comments, or a project that needs localizing, get in touch!